Run your fleet — machines, services and defects
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Fleet is the register every other screen reads from. A machine here is what an operator dockets against, what a job is priced on, and what the compliance chips warn you about — so it’s worth getting the details in once, properly.
Add a machine
- Open Fleet and hit Add a machine.
- Give it a name and a unit number — the unit number is what the crew see and what dockets carry, so use what everyone actually calls it.
- Set the rego, the service interval in hours, and its fuel burn in litres per hour.
- Choose whether you own it or it’s dry hired in. Hired-in plant takes the supplier’s name, contact, reference and what they charge you — which is what makes a stand-down on that machine cost real money.
- Add the rego, insurance and inspection due dates. These drive the warning chips.
Servicing
Each machine shows Since last service — either counting down to a target hour-meter reading, or counting hours since the last one against your interval. When it’s close, the machine carries a SERVICE DUE chip on the list.
When it’s done, hit Log a service — record the hours, what was done and the cost, and attach the invoice or report. It goes into that machine’s service history, which is what you hand a buyer or an auditor.
Defects and work orders
This is where a failed pre-start check ends up. When an operator marks something Fail on their phone, a work order is raised here automatically, tagged FAILED CHECK with their note and photo — nobody has to relay it.
- Open the Defects & work orders section to see everything outstanding.
- Add a quote and an expected date if it’s going to a mechanic — an overdue repair chips REPAIR OVERDUE.
- When it’s sorted, Mark fixed with a note of what was done.